Category Archives: Uncategorized


Written by Zephyr
Thursday, 30 April 2009

It is with much pleasure that we announce the release of Team Archon’s next milestone of the Ultima 6 Project, Milestone 6 for Dungeon Siege 1 (PC and Mac). Some things to look forward to in this release:

  • Nearly the entire world is now available for players to explore:
    • Brand new dungeons have been added and existing dungeons have been expanded or improved. This includes Pirate Cave, Covetous/Wrong, Shame, Crypts, Cyclops Cave, Destard, Heroes’ Hole, Ant Mound, Hythloth, and Stonegate.
    • The Gargoyle lands are in place, including the Gargoyle Shrines and Tomb of Kings.
  • Many new NPCs have been added, including all the Gargoyle NPCs, a favorite talking horse and an exiled Gargoyle.
  • Additional enhancements have been made to existing areas.
  • More quests have been implemented, and one quest which players were unable to finish in the original game can now be completed. Many more quest related items are now available to the player.
  • Numerous enhancements to the core game play have been made, including improved animations and textures for the Gargoyles, and many small tweaks and improvements

You can find the download links on the Official Website


Written by Zephyr
Tuesday, 28 April 2009

We recently suffered a massive service outage due to our web provider’s server collapsing and dying. We are back up and running, but anything done since Saturday evening, April 25th, may have been lost. We apologize for this inconvenience.


Written by Zephyr
Thursday, 16 April 2009

Aletys from the Ultima 6 Project has issued another press release with another plea for help, this time for play-testers. If you love Ultima and/or Dungeon Siege, chances are you’ll be able to help out, so feel free to check out our forums here on Project Britannia and post there to contact the team. The U6 site, including press release, is here:

Oh, and the next milestone (a.k.a. M6) is apparently scheduled for April 30th, so that’s good news for any of you looking forward to it.


Written by Zephyr
Wednesday, 04 March 2009

The U6 Project has released a new press release outlining their current progress. Apparently they are making great progress towards completion, and their next release is going to have tons of new content to explore. They also announced some roster changes, and introduced three new portrait artists. This is all very exciting news for Ultima fans, and for anyone involved in Project Britannia. Read more about it on the Ultima 6 Project official website.


Written by Zephyr
Tuesday, 22 July 2008

It is with much pleasure that we announce the release of Team Archon’s next milestone of the Ultima 6 Project, Milestone 5 for Dungeon Siege 1 (PC and Mac). Some things to look forward to in this release:

  • New areas to explore (Trinsic, Jhelom, Moonglow, New Magincia, Serpent’s Hold, Skara Brae, Sutek’s Castle, Trinsic)
  • Enhancements to existing areas
  • New plot details and quests and other subtle refinements
  • Numerous enhancements to the core gameplay such as:
    • The Journal system now records many quest details automatically, but still allows the player to make their own notes
    • A new “Event Console”, which can be toggled on and off, and which will help you keep track of what’s happening during play
    • Many more tunings and tweaks to the core Project Britannia systems ( for the nitty gritty details, check the change log )

You can find the download links on the Official Website


Written by Zephyr
Tuesday, 11 March 2008

If you play only one game this year, play Super Smash Bros. Brawl for the Wii. If you play TWO games this year, make the second one The Ultima 6 Project’s Milestone #5 (a.k.a. “M5”). The U6 team is very much hard at work putting together their next release, which in terms of content will likely dwarf anything you have yet seen. No promises, but the intention is to get the entire overworld more or less completed, with most of it playable and accessible.

There’s a great deal of excitement surrounding this release throughout the team, but there’s still a long way to go – and they’re looking for help from anyone who has some experience with building challenging dungeons in the Dungeon Siege engine (DS1). They’ve also posted a new profile for their portrait artist, Alex Gonzales. There’s some impressive tidbits to see, plus downloadable wallpaper art. So go on over to and check it out now!


Written by Zephyr
Thursday, 28 February 2008

If you can read this, then you’re looking at the new site. Congratulations! Please report any problems you find. Please note – not everything is guaranteed to work for a while, but hopefully we’ll iron out those details as we go. Welcome aboard!