ULTIMA 6 PROJECT – MILESTONE 4

Written by Zephyr
Friday, 18 January 2008

It is with much pleasure that I announce the release of Team Archon’s next milestone of the Ultima 6 Project, Milestone 4 for Dungeon Siege 1 (PC and Mac).   Some things to look forward to in this release:
 

  • New areas to explore ( Buccaneer’s Cave, Wrong, Empath Abbey and Minoc )
  • New game intro which draws from the original classic game
  • Enhancements to existing areas
  • New plot details and other subtle refinements
  • Numerous enhancements to the core gameplay such as:
    • A prototype of a customizable journal system so you can take notes on your journey
    • The “;” key now gives you extra information, such as reagent counts, projectile counts, etc.
    • New “Gameplay Settings” from the Options menu
    • Many more tunings and tweaks to the core Project Britannia systems ( for the nitty gritty details, check the change log )

This is not a final release of these sections of the game, but we feel that they are reasonably polished enough for public consumption (read: scrutiny). If you find problems with the release, want to give us kudos, or (heaven forbid) want to tell us what you really think, as always you can find us lurking about in our forums . That is, when we’re not busily scratching away at building Milestone 5.

 You can find the download links on the Official Website